After a hard year for the developer/publisher, Ubisoft is reportedly restructuring its "editorial team", an influential creative crew thought to have significant influence on the company's various games, including many of its triple-A franchises. Ubisoft's Chief Creative Officer, Serge Hascoet, will continue to lead the group but the group that reports to him will be expanded and given more freedom, with each taking charge of one of Ubisoft's main franchises. This team, which the company has been working with for a long time, consists of names that give the ideas of many details from visual designs to scenarios in Ubisoft games published today. In a conference call with investors later that same month, Guillemot said Breakpoint "had been struggling and strongly debased by a significant portion of the community" and that it did not come with enough consistent differentiation factors, which averted the game's intrinsic qualities from standing out'.
Now Ubisoft confirms it's not only changing its games, but evolving the core team of advisers, producers, and executives that lead its editorial team, a group of experts who are responsible for Ubisoft's biggest games.
In a statement to VGC, Ubisoft said it will expand and rebuild the editorial team to give players the best experience. However, they wouldn't have autonomy to offer their own guidelines and ultimately followed CCO Hascoet's direction.
"In the previous system that editorial had, there were often the ideas of just one or two people getting put into every game", an anonymous source reportedly told VGC. Before, one or two people at the top of editorial would make all the decisions, which is why you'd see similar features across Ubisoft's triple-A lineup.
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Another reason blamed for both game's underperformance was difficulty in generating interest for sequels to live multiplayer games, especially when "prior iterations" benefited from years of optimization.
Secondly, Guillemot acknowledged that the company needed to allow more development time for games introducing unique gameplay innovations, in order to guarantee an optimal experience.