No Man's Sky's website does mention that VR will work seamlessly with all components of the game, instead of functioning as its own separate mode.
When we sat down to write those first lines of code I could never have imagined the kind of trailer we just recorded.
When we made No Man's Sky, we always wanted it to feel like you had stepped into the cover of a science fiction novel. Introducing online multiplayer into the universe of No Man's Sky couldn't have been a small feat, but to couple that new feature together with VR support on the Oculus Rift, HTC Vive, and PlaySation VR.
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Remember that everything you see in our launch trailer can be experienced in virtual reality if you have a headset. Sean Murray also jumped on the PlayStation Blog to give us a little tidbit on the objective of The Nexus. Friends and strangers can visit that massive base you've been working on. And, let's not kid ourselves, it'll serve to show off your stuff to other players.
Progression in No Man's Sky is so much more meaningful when you can share it with other explorers and so much more engaging when any creations or missions become shareable. It's that feeling, if you're watching 2001 [: "A Space Odyssey] - which is one of my favourite films - or Interstellar, there are those moments of going back to the space station, and seeing loads of people, and going off on adventures together".
If you don't yet have the game, it's on sale for just $34.99, or 30% off, on the Microsoft Store right now.
After shortly receiving its official ESRB rating, No Man's Sky Beyond will be launching on August 14 on all platform, with VR support coming to PC and PS4.