Finding gear will be key, but players will also need to craft to stay ahead of the pack in the more hard missions.
EA has offered a deeper look at the future of Anthem with a new blog post and trailer showcasing its plans for endgame content and major post-launch updates. Those strengths all come with trade-offs as one might expect, but players will find out about those as they unlock the Javelins while playing Anthem.
Once players have completed the campaign, they will be able to dig their teeth into Challenges, Contracts, Freeplay, and Strongholds, which will comprise a large part of Anthem's endgame.
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Poised to release on February 22nd, the trailer above was shared by EA on Friday with four times the Javelin action and a redone version of Ozzy Osborne's "Crazy Train" to accompany it.
Rarer gear can be acquired by tackling missions at harder difficulties, which run the spectrum from Easy to Normal, Hard, Grand Master, Grand Master 2, and Grand Master 3. The last three tiers are unlocked when you reach Pilot Level 30. Taking inspiration from Fortnite's seasonal narrative, Cataclysms are time-limited events that require plenty of teamwork and skill to successfully navigate. Those updates, called "acts", will expand the game with "new locations, gameplay features, character interactions, and more". In addition to all of that, the game will also feature a 16-player social hub called the Launch Bay, where players can show off their favorite gear with their friends and other fellow Freelancers. Once you complete Anthem's main story, you can up the difficulty of the entire game to challenge yourself even more.
Contracts and Legendary Contracts open to powerful Freelancers in Fort Tarsis will give you further multi-part missions and rewards, as will Daily, Weekly, and Monthly Challenges. It's rather vague, but you can see these in the images embedded above.