There was a collective gasp as Redwood Studios took the stage during EA Play when it became apparent a new Command & Conquer game was on its way. The centre of the map is a nuke that, rather confusingly, requires two hits to destroy the enemy's base.
The free-to-play game elements and monetisation were not very clear during the gameplay demo.
It takes two missiles to destroy a base, so games shouldn't take too long.
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The game offers Tiberium currency as a starting resource, to allow players to build their units.
Unveiled at EA's E3 conference, the Global Defence Initiative and the Brotherhood of Nod will once again face off, but across a tiny, hex-based grid. The missiles are on a timer, so the only way a player can control the flow of battle is by holding objectives before the missile launches.
Arrivals is coming to iOS and Android devices, with an open beta now available on the latter devices. EA's Command & Conquer: Rivals wants to be the successor of the beloved RTS (real-time strategy) franchise but is, in fact, a competitive real-time strategy game. A release date has not yet been announced for Rivals, but EA says a pre-alpha test period will come to the US & Canada soon. We can't wait to hear what they think and will use our players' feedback to make Rivals better.