After stolidly weathering weeks of complaints from Fortnite's most vocal players and pros, Epic has finally rolled out a serious set of nerfs to the B.R.U.T.E. mechs introduced at the beginning of Season X. Mechs will now spawn less frequently, and their rocket damage and area of effect has been reined in, along with some additional changes. "With the above changes, users of the B.R.U.T.E. need to play a bit more strategic than before, so we want to give a little bit longer of a window to do so".
Epic outlined the changes in a post titled "B.R.U.T.E Balance Adjustments".
What's more is the dash cooldown has been increased from three to five seconds, the velocity gained from boosting in the air has been decreased by a third, and the Brute no longer grants materials to those inside when stomping through the world and destroying the environment.
The number of rockets fired in a single salvo has been reduced from 10 to six, and those six rockets now fire 56 percent slower. Epic responded initially by limiting their appearances through the game's aggressive mode and added a brand new weapon, the "junk rift", that might assist gamers in fighting back against them. Overall, it ought to cut back a lot of the frustration gamers have had because they could so rapidly kill somebody even if that particular person had full health, with the changes created to make it so mechs can still destroy a structure shortly, without being as exhausting to fight against.
Adjusted the variability of spawn rates from storm phases 1, 2, and 3 in core modes.Читайте также: Steve Smith set to return for Australia after concussion
What next for the B.R.U.T.E.?Epic also changed the spawn rates for the robot so now there is a chance that the Brute won't spawn at all during a match. The chance to spawn no BRUTES is 29%.
33% chance to spawn 3. We'd like to provide a little more variance to that experience so that matches don't always play out the same way. Up until now, the first two storm phases were guaranteed to spawn at least two B.R.U.T.E.s, and now there's at least a 25 percent chance each phase of none spawning at all. "Our goal is to further emphasize use of materials for positive defensive benefit", wrote the team.
The health of the BRUTE has gone from 1000 to 1250.
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