You can check out the debut trailer for the game, below. Check out the new Devil May Cry 5 trailer, showcasing the new cameo system and more, below.
Far Cry 5 has multiple endings, but one stands out as the "canon" ending to fit New Dawn's timeline.
Dive into a transformed, post-apocalyptic Hope County, Montana, 17 years after a global nuclear catastrophe.
Why should, say, someone whose only played Far Cry Primal (and yes, that someone is me) give Far Cry: New Dawn a go? The game releases in a little over two months, so I'm sure Ubisoft will drop some in-game footage soon enough.
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Far Cry has typically had its antagonists on the box art and we don't yet know if this is the case for Far Cry New Dawn.
Decant was also excited to continue Far Cry 5's story through Joseph Seed's return. They have chapters all over the United States, not to mention plenty of outposts scattered throughout what remains of Hope county.
Given that we only got Far Cry 5 this February, the news of a standalone sequel comes as somewhat of a surprise. Left unattended, the Highwaymen will retake them and increase security, upping the difficulty each time you come a-knockin'. Plus there's also a dog that'll ride in the auto with you. A "super bloom" of wildflowers injects an explosion of fresh colour and new biomes into the landscape, as if nature has been supercharged by radioactive E numbers. As you progress through the game, other survivors sympathetic to your cause will rock up to your home and liven it up with laughter and songs. Interestingly, unlike previous games, these outposts don't stay liberated. This time around, he'll be able to ride with you on vehicles.
Another Far Cry first is the Expeditions function, which are accessed at Prosperity and drop gamers into "memorable locations across the US, from wetlands to canyons and more", according to a press release. You'll also get the chance to rate their performance. These maps are one square kilometre in size, taken on from inside Prosperity base, and will be set in Bayou and West Coast environments.