During a very brief E3 Coliseum panel hosted by Geoff Keighly, CD Projekt Red's Kyle Rowley, (associate design director) and Peter Gelencser (level design coordinator) took the stage to chat about some of Cyberpunk 2077's systems.
One of the biggest reveals is that Cyberpunk 2077 will be a first-person game, with the studio leaving behind the third-person camera that it used in the Witcher series.
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Please whitelist us in your adblocker software so that we can continue to provide quality content. Through numerous interviews conducted with CDPR employees today, we've learned that the game will be a first-person perspective RPG with driveable vehicles, character creation, backstory generation, wallrunning, and brutal melee combat. Rumors that the game would be a first-person began circulating a few months back. Cyberpunk 2077 doesn't impose any player roles and allows all available classes. Your character customization won't be for naught, though - in addition to seeing yourself during cutscenes, it sounds like the inventory system will also give you a full-body view of your version of V. We'll find out more when we get to experience the behind-closed-doors gameplay demo later this week. Speaking of the class system, the devs said that their is no specific class which the players choose, but, the way the player plays the game influences the class.
Gelencser also took the opportunity to assuage fans who felt like going first-person just wasn't true to CD Projekt's style.
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Interactive Dialogue Control - You're a participant, an agent, not an observer.
However, it is stressed that Cyberpunk 2077 is an RPG with FPS elements, not the other way round. However, keep in mind that even these choices greatly affect gameplay so you have to be prepared.
Night City is a playground for dreamers, an urban jungle that offers luxury, excess... or a bullet to the brain if you mess with the corporations.
You can combine classes as you go along.
You are V, a cyberpunk. Then use blood money to invest in properties all around the city. As you explore the Net, you'll discover layers of hidden systems, firewalls, and security programs deployed to fry your brain.
With dozens of hours of main story quests, and many more of additional activities, there's always something to see and do in Night City. Both Male and Female completely voiced.