The controller also supports a wide range of external inputs which can be plugged into the new controller. People with such disability will now be able to game with zero hassle with the Xbox Adaptive Controller.
After earlier leaks revealed Microsoft was designing a controller to increase gamer accessibility, Microsoft has officially announced the Xbox Adaptive Controller. We were wondering why is this even an important device as Microsoft already has Xbox controller.
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The controller has two big buttons built in that can be reprogrammed to work as any of the inputs on a standard controller using the Xbox Accessories app.
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The new controller was supposedly developed in consultation with a range of charities and not-for-profit organisations, including AbleGamers and the Cerebral Palsy Foundation, and is created to support a variety of plugs and common inputs for accessibility. In this sense, the adaptive controller is both a controller and a switch. "The fact that they are able to mass produce this device and make it very affordable for the average gamer is just wonderful". More recommended partner devices can be found here.
Spencer says the Adaptive Controller "has been years in the making" and is a "passion project".
AbleGamers have been working on their own accessible controllers for several years now, and explain in their announcement that they've "been working secretly with Microsoft" to iterate on those designs and deliver "the best controller for people with physical disabilities to date". It'll only be available through the Microsoft Store and retails for $US99, with no Australian pricing available at the time of writing. The controller will be available later this year and priced at $100 United States dollars, exclusive to the Microsoft Store.
We'll report back more on the controller as more is known.
Since it is seen by the Xbox as a regular controller, gamers can play any Xbox One game just as they would with the traditional remote.